Monday, 17 November 2014

Research and Concept Art - By Ahmed Bhutta

So there had been a breakdown in communication within our group which led to Klaudia and Sabina leaving the group. The rest of us had come up with the idea of "Tube Runner" where inevitably, you're stuck underground in rush hour and you have to escape the underground without allowing anyone holding you back.

These are the few concept design sketches I did with annotations of what we want our game to look like or similar to.



Since we had decided, we had sat down together and written an Assett list to decide who was creating what for the tube station. Jason had picked the tunnel and platform, Hamza picked creating the carriages for the trains and I decided on modular pieces that were going to make up the environment for our game.

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