Here are just some examples of the things I took photos of:
I managed to grab textures from the same underground station as to provide authenticity in my models. Below is a texture sheet used for my Bench.
I sketched whilst at the tube station so get a better understanding of how I was going to go about modelling my assets.
I also headed to Hendon Central station at its nearby university, and had a look at the kind of benches they had there. The bench i saw in seven sisters was sort of just a wooden plank sticking out of the wall and I wanted to make something that look at least a little bit more impressive. This is what I found and what i actually used for referencing when I was modelling my bench.
I also made a sketch of the outdoor stairs leading up to the Hendon Central station platform which helped me in how I wanted to shape my actual step. The rounded edges in my model are influenced by what I have seen and reiterrated as a sketch below:
I had trouble interpretting the train tracks but I came around and thought of a design, thats shown below:
Whenever I was thinking of my designs, I always kept in mind that the poly count needed to be relatively low to be able to survive within the game engine. Hence the designs are simple, but enhanced with the textures.






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